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61. Inferno 1.2 complete features/change list... - in EVE General Discussion [original thread]
Sobaan Tali wrote: Angel ships V3, mining barge overhaul, and new tooltips. What else were you expecting? Precise details about module changes etc. Basically, stuff that hasn't been made available unless you want to dig through data dumps of...
- by Mors Sanctitatis - at 2012.07.31 02:11:00
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62. Inferno 1.2 complete features/change list... - in EVE General Discussion [original thread]
Where is it CCP? 10 days to go live and all we have is the useless 1.2 page. Fail.
- by Mors Sanctitatis - at 2012.07.31 01:54:00
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63. Sticky:EVE Online: Inferno 1.2 to be deployed on August 8 - in EVE General Discussion [original thread]
Kirin Intarca wrote: I have been a part of many test servers. I have been testing games since Star Wars Galaxies. I am also a student, working through a Game Art & Design degree. The flaming these forums give to the Devs sickens me. The wo...
- by Mors Sanctitatis - at 2012.07.31 01:35:00
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64. Why EVE NEEDS A CovOps Interdictor - in EVE General Discussion [original thread]
Suddenly Forums ForumKings wrote: What is a CovOps Interdictor? There is a class of ships that can warp cloaked. These ships are very useful for black ops in enemy territory and add a lot of spice to the game. The only problem: They can't hol...
- by Mors Sanctitatis - at 2012.07.31 01:02:00
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65. Please read this post and don't ruin a part of the game I enjoy. - in EVE General Discussion [original thread]
Tarkett Reedster wrote: Please read this post and don't ruin a part of the game I enjoy. The Hulk has two issues 1.) The ore hold is to small. When ice harvesters cycle, there is not enough room in the hold one strip miner will shut off. This m...
- by Mors Sanctitatis - at 2012.07.30 01:39:00
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66. Dev answere wanted; Black Ops - in EVE General Discussion [original thread]
CCP Ytterbium wrote: Back from vacation and thought this thread could use some dev love. Yes, Black Ops definitely need some attention; the main problem with them is the lack of role focus. Some (like the Redeemer or Window) are trying to a...
- by Mors Sanctitatis - at 2012.07.30 01:32:00
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67. Self-destruct changes on Singularity - in Test Server Feedback [original thread]
ChaeDoc II wrote: joes Bazooka wrote: ChaeDoc II wrote: This just goes to show that if you whine and cry like little babies hard enough for a game-breaking mechanic to be installed, sooner or later you'll get your way. This is a sad day ...
- by Mors Sanctitatis - at 2012.07.28 06:08:00
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68. Hiding in Eve- Why We Cloak - in EVE General Discussion [original thread]
Bloodpetal wrote: These ideas are good, but they're not the first time they've been suggested or recommended and have been often repeated and sponsored by the EVE Community. If CCP decides to listen today, then so be it. I've been playing...
- by Mors Sanctitatis - at 2012.07.25 04:56:00
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69. Hiding in Eve- Why We Cloak - in EVE General Discussion [original thread]
Busta Rock wrote: I have an issue with the sensors, in that your descriptions are somewhat reversed. Passive sensors should always have substantial range and sensitivity advantages over active sensors, which should have the advantages of prec...
- by Mors Sanctitatis - at 2012.07.25 03:18:00
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70. Eve Online does not evolve quickly enough - in EVE General Discussion [original thread]
Istvaan Shogaatsu wrote: Disclaimer: this is a drunk post. The arms race. We've had one in recent history, the past (20th) century demonstrating the rapid and aggressive adaptability of technology. Technology is a funny beast. It grows faste...
- by Mors Sanctitatis - at 2012.07.24 06:14:00
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71. Top 10 reasons high sec PVP is better than 0.0 - in EVE General Discussion [original thread]
Ginger Barbarella wrote: OP: spoken like someone who only has the ballz to wardec high sec miners and industrial corps. Get thee to null, or stfu. Says the guy in SWA...
- by Mors Sanctitatis - at 2012.07.24 05:53:00
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72. Top 10 reasons high sec PVP is better than 0.0 - in EVE General Discussion [original thread]
Tarsus Zateki wrote: If you had titled your topic "Top 10 Reasons High-Sec PvP is Different than 0.0" you would have had a point. Facts tinged with opinion
- by Mors Sanctitatis - at 2012.07.23 01:23:00
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73. Battlefield 3: do you play? - in Out of Pod Experience [original thread]
Xenuria wrote: I played the beta and I guess it was alright. I really do not have the money or the desire to install Origin on my computer. Origin is bleh. Also- I'm thinking about getting Planetside 2, and I'm definitely getting Arma 3. ...
- by Mors Sanctitatis - at 2012.07.23 00:42:00
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74. Battlefield 3: do you play? - in Out of Pod Experience [original thread]
So, I recently picked up BF3 and the CBQ map pack etc. I know it's been out for a while and I'm late to the game, but I like to start playing once it's been mostly patched up and things are working smoothly. Plus, one of the main reasons was the C...
- by Mors Sanctitatis - at 2012.07.23 00:33:00
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75. Top 10 reasons high sec PVP is better than 0.0 - in EVE General Discussion [original thread]
Abdiel Kavash wrote: Mors Sanctitatis wrote: It's not that 0.0 PVP is inherently less sophisticated, it's just that CCP has made it too easy and given the player base too many "I WIN" buttons. Interesting question: if every faction has an...
- by Mors Sanctitatis - at 2012.07.23 00:23:00
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76. Top 10 reasons high sec PVP is better than 0.0 - in EVE General Discussion [original thread]
Marconus Orion wrote: Top 10 reasons 0.0 PVP is better than high sec: Neutral RR
Neutral RR
Neutral RR
Neutral RR
Neutral RR
Neutral RR
Neutral RR
Neutral RR
Neutral RR
Neutral RR
If CCP made all RR actions...
- by Mors Sanctitatis - at 2012.07.23 00:02:00
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77. Top 10 reasons high sec PVP is better than 0.0 - in EVE General Discussion [original thread]
Ammzi wrote: Scrub pvp. Highsec pvp is nothing but very risky neutral remote reps on station undocks. That's only if you choose to engage the enemy like that. If you do it on your own terms, you can dictate combat far more easily than in 0.0...
- by Mors Sanctitatis - at 2012.07.22 23:55:00
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78. Top 10 reasons high sec PVP is better than 0.0 - in EVE General Discussion [original thread]
MatrixSkye Mk2 wrote: Have you tried low sec? Edit: Or did you really mean high sec? That's kind of funny actually. Mostly because you and I have never agreed on much on the forums, but you would know me by my original character. Which I wo...
- by Mors Sanctitatis - at 2012.07.22 23:52:00
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79. Top 10 reasons high sec PVP is better than 0.0 - in EVE General Discussion [original thread]
1. No Supercaps. 2. No Caps. 3. No bubbles. 4. No Interdictor bubbles. 5. No HIC bubbles. 6. No bombs. 7. Ambient traffic/players/misc. fluff to blend in with. (Yes, I know, ship IDs. Don't start.) 8. No jump bridges. 9. Briefs > boxer...
- by Mors Sanctitatis - at 2012.07.22 23:32:00
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80. Is CrimeWatch vaporware? - in EVE General Discussion [original thread]
Vimsy Vortis wrote: Mors Sanctitatis wrote: CCP Greyscale wrote: We allow one-time mappings but we don't make them transitive, ie if you're a suspect and someone shoots you then you can always fire back, but if that person has a third p...
- by Mors Sanctitatis - at 2012.07.16 07:25:00
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